Multimedia, Art, and Digital Design has a long standing tradition. While its predecessor industries such as graphic design, illustration, and physical model making may be antiquated in their old output results, their processes remain sound and relevant. It is important and essential to note that all of the traditional methods of the creative design and picture making process are still and always will be and essential part of the training regardless of any technology utilized. Computers, programs, and film are all just new mediums for the artist to work with much like canvas, paints, and clay. The core traditional creative skills must be enforced, integrated, and applied to the new mediums for the technologies to be used effectively and to their fullest potential by the creative individual.